Zombie population
Population multiplier (0 = none, 1 = normal, 4 = insane)
Start-day population multiplier
Peak population multiplier
Day population reaches peak
Respawn hours (0 = zombies never respawn)
Zombie distribution
Urban focused (1)
Uniform (2)
Zombie behaviour (ZombieLore)
Speed
Sprinters (1)
Fast shamblers (2)
Shamblers (3)
Random (4)
Strength
Superhuman (1)
Normal (2)
Weak (3)
Toughness
Tough (1)
Normal (2)
Fragile (3)
Infection transmission
Blood + saliva (1)
Saliva only (2)
Everyone infected (3)
None (4)
Time until infection kills
Instant (1)
0-30 seconds (2)
0-1 minute (3)
0-12 hours (4)
2-3 days (5)
1-2 weeks (6)
Never (7)
Time until corpses reanimate
Instant (1)
0-30 seconds (2)
0-1 minute (3)
0-12 hours (4)
2-3 days (5)
1-2 weeks (6)
Cognition
Can open doors (1)
Navigate (2)
Basic navigation (3)
Random (4)
Memory
Long (1)
Normal (2)
Short (3)
None (4)
Sight
Eagle (1)
Normal (2)
Poor (3)
Hearing
Pinpoint (1)
Normal (2)
Poor (3)
Loot rarity
Food loot
None (1)
Insanely rare (2)
Extremely rare (3)
Rare (4)
Normal (5)
Common (6)
Abundant (7)
Canned food loot
None (1)
Insanely rare (2)
Extremely rare (3)
Rare (4)
Normal (5)
Common (6)
Abundant (7)
Weapon loot
None (1)
Insanely rare (2)
Extremely rare (3)
Rare (4)
Normal (5)
Common (6)
Abundant (7)
Ranged weapon loot
None (1)
Insanely rare (2)
Extremely rare (3)
Rare (4)
Normal (5)
Common (6)
Abundant (7)
Ammo loot
None (1)
Insanely rare (2)
Extremely rare (3)
Rare (4)
Normal (5)
Common (6)
Abundant (7)
Medical loot
None (1)
Insanely rare (2)
Extremely rare (3)
Rare (4)
Normal (5)
Common (6)
Abundant (7)
Mechanics loot
None (1)
Insanely rare (2)
Extremely rare (3)
Rare (4)
Normal (5)
Common (6)
Abundant (7)
Other loot
None (1)
Insanely rare (2)
Extremely rare (3)
Rare (4)
Normal (5)
Common (6)
Abundant (7)