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Tools / 7 Days to Die

7 Days to Die Server Tweak Mod Generator

Pick a server style and download a ready-to-install modlet - no coding, no XML, no item names. Want fine control over specific items and recipes? Advanced mode is right below.

  • ✓ XML-only (no DLLs)
  • ✓ No asset bundles
  • ✓ Generally EAC-friendly (XML-only)
  • ✓ Easy to remove - just delete the folder

Build your modlet

Start from a style, then tune the sliders.

Previews show real, current values from a live 7 Days to Die server build.

Normal (vanilla)
Apply bigger stacks to:
Normal (vanilla)
Or pick specific items by name
Or set crafting output for specific recipes
Generating...
Advanced / Custom - set exact items and values

Item and recipe IDs are the name= values in the game's Data/Config/items.xml and recipes.xml (for example resourceWood, meleeToolStoneAxe). They can change between major versions, so use the IDs from your server's current game files, or browse them on the official 7 Days to Die wiki.

Mod details

Folder name (no spaces). Letters, digits, dashes, underscores.

Tweaks (one per line)

Internal item names (e.g. resourceWood). 1 - 65535.

Generating...

FAQ

Do players need the same modlet?

For simple XML-only server-side balance changes (bigger stacks, tougher tools, recipe counts), often no. For changes that add new items, blocks, icons, models, sounds, UI, DLLs, or overhaul content - anything the client must render or load - players should install the same modlet too. If in doubt, keep the modlet on both server and client.

Does this require disabling EasyAntiCheat (EAC)?

This tool generates XML-only modlets, not DLL/Harmony/code mods. XML-only modlets are generally EAC-friendly, while overhaul packs and DLL/Harmony mods usually require EAC turned off. Mod and crossplay compatibility can still be affected, so test on your server first.

Will this work on a dedicated server?

Yes. Put the modlet in the server's Mods/ folder and restart. XML-only modlets like these are generally EAC-friendly, but test on your server, especially if you combine them with other mods.

Where do I install it?

Unzip into your Mods/ folder so you have Mods/<ModName>/ModInfo.xml.

How it works

This 7 Days to Die modlet generator (also called a 7D2D XML modlet maker) builds server tweak mods - bigger stack sizes, tougher tools, custom recipe output counts - as clean XML-only modlets. A 7 Days to Die modlet is a folder with a ModInfo.xml and XPath patch files under Config/; this tool writes both and zips them. Want to learn to build them by hand? Read the 7 Days to Die modding kata.

Want to change server settings - loot rate, XP, blood moon size, difficulty, day length - instead of items and recipes? That is a serverconfig.xml change, not a mod. Use the 7 Days to Die Server Config Generator.

This tool: v1.13 · updated 12 Jul 2026