Tools / 7 Days to Die
7 Days to Die Server Tweak Mod Generator
Pick a server style and download a ready-to-install modlet - no coding, no XML, no item names. Want fine control over specific items and recipes? Advanced mode is right below.
- ✓ XML-only (no DLLs)
- ✓ No asset bundles
- ✓ Generally EAC-friendly (XML-only)
- ✓ Easy to remove - just delete the folder
Build your modlet
Start from a style, then tune the sliders.
Previews show real, current values from a live 7 Days to Die server build.
Advanced / Custom - set exact items and values
Item and recipe IDs are the name= values in the game's
Data/Config/items.xml and recipes.xml (for example
resourceWood, meleeToolStoneAxe). They can change between major
versions, so use the IDs from your server's current game files, or browse them on the
official 7 Days to Die wiki.
FAQ
Do players need the same modlet?
For simple XML-only server-side balance changes (bigger stacks, tougher tools, recipe counts), often no. For changes that add new items, blocks, icons, models, sounds, UI, DLLs, or overhaul content - anything the client must render or load - players should install the same modlet too. If in doubt, keep the modlet on both server and client.
Does this require disabling EasyAntiCheat (EAC)?
This tool generates XML-only modlets, not DLL/Harmony/code mods. XML-only modlets are generally EAC-friendly, while overhaul packs and DLL/Harmony mods usually require EAC turned off. Mod and crossplay compatibility can still be affected, so test on your server first.
Will this work on a dedicated server?
Yes. Put the modlet in the server's Mods/ folder and restart. XML-only modlets like these are generally EAC-friendly, but test on your server, especially if you combine them with other mods.
Where do I install it?
Unzip into your Mods/ folder so you have Mods/<ModName>/ModInfo.xml.
How it works
This 7 Days to Die modlet generator (also called a 7D2D XML modlet maker) builds server
tweak mods - bigger stack sizes, tougher tools, custom recipe output counts - as clean
XML-only modlets. A 7 Days to Die modlet is a folder with a ModInfo.xml and
XPath patch files under Config/; this tool writes both and zips them. Want to
learn to build them by hand? Read the
7 Days to Die modding kata.
Want to change server settings - loot rate, XP, blood moon size,
difficulty, day length - instead of items and recipes? That is a
serverconfig.xml change, not a mod. Use the
7 Days to Die Server Config Generator.