Tools / Project Zomboid Recipes / Low-Pop Co-op (Build 42)
Low-Pop Co-op (Build 42)
Tuned for 2-4 player friend groups. Lower resource usage, generous loot, no respawn churn.
working · Project Zomboid 42 · verified 2026-05-26 · vanilla, build-42, co-op, small-group
servertest.ini snippet
MaxPlayers=4
PauseEmpty=true
PVP=false
SafetySystem=true
ShowSafety=true
DisplayUserName=true
ServerWelcomeMessage=Welcome — small server, big map.
SaveWorldEveryMinutes=30
HoursForLootRespawn=0
MaxItemsForLootRespawn=4
Notes
- MaxPlayers=4 keeps the cell-load CPU cost low (you can run this comfortably on 4GB RAM).
- PauseEmpty=true means the world stops ticking when no one's online — saves disk, saves CPU.
- HoursForLootRespawn=0 disables loot regen so the world feels lived-in rather than infinite-supply.
serverpack.json
{
"schema_version": "0.2",
"game": "project-zomboid",
"game_version": "42",
"source": null,
"compat": {
"min_game_version": "42",
"max_game_version": null
},
"provenance": {
"tool": "recipe:low-pop-coop-build-42",
"generated_by": "tools.supercraft.host",
"generated_at": "2026-05-26T07:57:54.666785+00:00"
},
"install": {
"requires_restart": true
},
"mods": [],
"configs": {
"servertest.ini": {
"MaxPlayers": "4",
"PauseEmpty": "true",
"PVP": "false",
"SafetySystem": "true",
"ShowSafety": "true",
"DisplayUserName": "true",
"ServerWelcomeMessage": "Welcome — small server, big map.",
"SaveWorldEveryMinutes": "30",
"HoursForLootRespawn": "0",
"MaxItemsForLootRespawn": "4"
}
}
}