Tools / Project Zomboid Recipes / Low-Pop Co-op (Build 42)

Low-Pop Co-op (Build 42)

Tuned for 2-4 player friend groups. Lower resource usage, generous loot, no respawn churn.

working · Project Zomboid 42 · verified 2026-05-26 · vanilla, build-42, co-op, small-group

servertest.ini snippet

MaxPlayers=4
PauseEmpty=true
PVP=false
SafetySystem=true
ShowSafety=true
DisplayUserName=true
ServerWelcomeMessage=Welcome — small server, big map.
SaveWorldEveryMinutes=30
HoursForLootRespawn=0
MaxItemsForLootRespawn=4

Notes

  • MaxPlayers=4 keeps the cell-load CPU cost low (you can run this comfortably on 4GB RAM).
  • PauseEmpty=true means the world stops ticking when no one's online — saves disk, saves CPU.
  • HoursForLootRespawn=0 disables loot regen so the world feels lived-in rather than infinite-supply.

serverpack.json

{
  "schema_version": "0.2",
  "game": "project-zomboid",
  "game_version": "42",
  "source": null,
  "compat": {
    "min_game_version": "42",
    "max_game_version": null
  },
  "provenance": {
    "tool": "recipe:low-pop-coop-build-42",
    "generated_by": "tools.supercraft.host",
    "generated_at": "2026-05-26T07:57:54.666785+00:00"
  },
  "install": {
    "requires_restart": true
  },
  "mods": [],
  "configs": {
    "servertest.ini": {
      "MaxPlayers": "4",
      "PauseEmpty": "true",
      "PVP": "false",
      "SafetySystem": "true",
      "ShowSafety": "true",
      "DisplayUserName": "true",
      "ServerWelcomeMessage": "Welcome — small server, big map.",
      "SaveWorldEveryMinutes": "30",
      "HoursForLootRespawn": "0",
      "MaxItemsForLootRespawn": "4"
    }
  }
}