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Tools / Project Zomboid Recipes / Low-Pop Co-op (Build 42)

Low-Pop Co-op (Build 42)

Tuned for 2-4 player friend groups. Lower resource usage, generous loot, no respawn churn.

working · Project Zomboid 42 · verified 2026-05-26 · vanilla, build-42, co-op, small-group

Deployable config

[servertest.ini]
MaxPlayers=4
PauseEmpty=true
PVP=false
SafetySystem=true
ShowSafety=true
DisplayUserName=true
ServerWelcomeMessage=Welcome - small server, big map.
SaveWorldEveryMinutes=30
HoursForLootRespawn=0
MaxItemsForLootRespawn=4
Download serverpack.json Host this preset

Install steps

  1. Download the generated serverpack.json for a portable copy of this preset.
  2. Copy the config values above into the matching dedicated-server config file.
  3. Restart the server and test a fresh connection before inviting players.

Notes

  • MaxPlayers=4 keeps the cell-load CPU cost low (you can run this comfortably on 4GB RAM).
  • PauseEmpty=true means the world stops ticking when no one's online - saves disk, saves CPU.
  • HoursForLootRespawn=0 disables loot regen so the world feels lived-in rather than infinite-supply.

serverpack.json

{
  "schema_version": "0.2",
  "game": "project-zomboid",
  "game_version": "42",
  "source": null,
  "compat": {
    "min_game_version": "42",
    "max_game_version": null
  },
  "provenance": {
    "tool": "recipe:low-pop-coop-build-42",
    "generated_by": "tools.supercraft.host",
    "generated_at": "2026-07-10T10:34:43.652571+00:00"
  },
  "install": {
    "requires_restart": true
  },
  "mods": [],
  "configs": {
    "servertest.ini": {
      "MaxPlayers": "4",
      "PauseEmpty": "true",
      "PVP": "false",
      "SafetySystem": "true",
      "ShowSafety": "true",
      "DisplayUserName": "true",
      "ServerWelcomeMessage": "Welcome - small server, big map.",
      "SaveWorldEveryMinutes": "30",
      "HoursForLootRespawn": "0",
      "MaxItemsForLootRespawn": "4"
    }
  }
}